Pre-Order VOID, a free and open source game by Free for All Media.
Latest Updates from Our Project:
Almost to our third stretch goal
over 2 years ago
– Mon, Sep 11, 2023 at 12:41:27 PM
New week, new update.
We blew right through the second stretch goal and have been testing the third, which will add more Mission Cards to the game. All of the original crew spots are sold out, but there are still two Synth spots from the stretch goal available, so if Bishop is your fav character in Alien, or Data is your fav on TNG, there's still a chance to grab a spot. The fourth stretch goal is also posted which will add a new First Officer crew card to every copy of VOID. Kim Holm's paintings are also almost sold out with only his Synth/ Cyborg illustration remaining for purchase.
Also, since a couple of folks have asked to learn more about the rules, here's a preview doc. Keep in mind this is not the pretty version you will find in your rulebooks, but just an easily parse-able google doc, and subject to small changes as production draws nearer (which btw is happening, it's still sinking in that I get to make this game, thank you!)
Thank you all so much for your support. I'm excited to see how far we can get in this final stretch.
First stretch goal met!
over 2 years ago
– Mon, Sep 04, 2023 at 12:40:57 PM
Hello fellow space explorers,
I'm happy to announce that a few days ago we reached our first Stretch Goal! This means every game of VOID will come with an additional crew member called the Synth. It also means there are two more alternate art crew card slots available if any of you have long dreamed of being an android.
The next stretch goal at $12,000 will further expand the game by including an additional endgame card for the base mission. It also means a new illustration will be made and released under an open license for anyone to use.
In other exciting news, I've been talking with an accomplished software engineer about the possibility of creating an electronic VOID experience. So keep an eye out for that as a possible future stretch goal or development by Free for All. What would you most like to see? A VOID mobile app, Desktop app, an official VOID offering on Tabletop Simulator? Let me know in the comments.
Future stretch goals will be posed on the campaign page, so if you end up curious, check there in the next day or so for a more complete list of what to expect as we continue this journey together.
Ad Astra
Fully Funded!
over 2 years ago
– Tue, Aug 29, 2023 at 10:49:38 AM
We've met our goal in under a week! Thank you so much for your belief in the project. I'm so excited to get this game into your hands. The first stretch goal is now active. Update frequency will be lower from now on. Thank you again!
93% funded, first stretch goal and my birthday is tomorrow!
over 2 years ago
– Mon, Aug 28, 2023 at 12:04:33 PM
First of all, I'd like to offer a big thank you to everyone who has pledged. I am so grateful for your support. We're in the home stretch now, and need less than $600 to reach our initial goal. That means two things; first I need a little push to get me past the finish line, and second it's time to start thinking about stretch goals since we're likely to get funded so early.
As for the push, you've done enough by supporting free culture and independent designers, but if you'd like to go a little further, please reach out to some friends you think might like the game and let them know we're on the cusp of completing our mission. Or consider nabbing one of the few remaining crew portraits, or getting an Extra Copy add-on as a gift for someone.
As for the second, stretch goals; if we reach $10,000, every game of VOID will include a new crew member; the Synth. How many classic space disaster movies included an aloof and possibly murderous synthetic human as part of the crew? The Synth will be able to take damage cards on other players behalf and have an affinity for technology.
Lastly, as an aside, it's my birthday tomorrow, and it would be really lovely to finish funding by the end of the day. If it doesn't happen, the mission continues, but if you have a chance, I'd love your help in seeing my goal fulfilled. Thank you so much for you support.
A stellar first day
over 2 years ago
– Wed, Aug 23, 2023 at 10:52:13 AM
Sorry for the pun, but I'm over the moon (did it again) with the reception on our first day. At the 24 hour mark, the campaign is at $6,142. Over 68% funded in just the first day seems promising for this project getting funded, and I'm just so touched and happy you all have decided to join me on this journey.
But there's still a lot of campaign left, and I want to see how far we can go. First, give yourselves a pat on the back for driving the campaign this far and accept my humble but profuse thanks. If you know anyone who might be interested in the campaign, please share it (direct messages work better than posts, given the algorithmic landscape in which we dwell, but everything is welcome).
Also, keep an eye out for more collaboration with Kim Holm. If you don't know about him, he's another prolific creator of creative commons artworks, and he will be doing a total of four illustrations in his signature style to promote VOID, and making videos showing his process for each. All four of the originals are or will be available as premium backer rewards, so be sure to check those out if you love ink art, monsters or heavy metal. Check out his first illustration in our collab and then check out his first video, about our friendship prior, over on youtube: